Chapter 1 Definitions

Object: Objects from a problem domain.

Class: What objects are created from, describes the kind of object.

Instance: A particular object.

Method: The commands used to communicate with objects.

Signature: The header of a method.

Parameter: Additional information for a task supplied by a method.

Type: Defines the kinds of values a parameter can take.

State: The set of values of all attributes defining an object.

Source code: Text written in the Java programming language.

Return value: Returned information about an object.

Compiler: translates java code into machine code.

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One Response to “Chapter 1 Definitions”

  1. sandywang Says:

    good job on the definitions…

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